An experimental game related to the "100 Prisoners and a Light Bulb" riddle/puzzle/problem.
You play one of the 100 prisoners - the collector. You need to keep count of how many inmates have visited the light room. Once everyone has been in the room, you can all go free.
Prototype "Sprint #2" worth of content (another week or so of work). Gameplay is largely the same, adding some polish to look and feel.
0.1Prototype "Sprint #1" worth of content (about 2 weeks of fiddling, mostly). The core game is there, but it lacks any kind of polish or atmosphere.